With the floor plan chosen, I got to work on the interior, which was pretty hard to design, There was little room to work with, and most of the stuff I wanted to just didn't work, so I went with a design consisting of a stage and an audience. Once I was somewhat happy with the design, I let Isabelle know, and she did the necessary finishing requirements.
Apparently I put the guitars the wrong way around oops
With the concert hall complete, I headed back to Nook's Homes, wrote up my daily report, and got onto my next big day of work, and started my final facility for my town - the hotel. I went off with Isabelle and chose out the exterior (I only included the one I used since there were a few options), and then I picked out a floor plan, as always.
I really didn't like the hotel. I mean, I really liked the idea of the a hotel, but the items I had at that point were lacking, meaning I couldn't actually make a hotel design I liked... I just had to work with what I had, which I like, but I certainly don't love, but at least I can go back and edit it later.
The completion of the hotel was a bitter-sweet moment. Isabelle seemed happy that the town was finally complete, but upset that we would no longer be working together. She then had the genius idea of having a party tomorrow to celebrate the towns development. So off I went, back to Nook's Homes to sign off for the day, and get ready for the party tomorrow.
And with the party, that brings the end of my Happy Home Designer blogs. Apologies that they were rather lacking compared to my New Leaf blog posts, but it was still something I enjoyed doing (for the most part, anyway). As I've mentioned previously, I most likely will come back every now and then to post about Special Character amiibo card houses, but I'm still 50/50 on that decision, but whether or not I actually get around to it is another matter. Thank you all for sticking with these posts on and off for the past month, and hopefully I'll see you around in whatever game I blog next!