Tuesday, 23 September 2014

Hyrule Warriors WiiU - Review


As someone who had never heard of Dynasty Warriors, Hyrule Warriors was something I was iffy about when I first heard of it, but I'm glad I kept reading about the game as release came closer and closer. I remember when Hyrule Warriors was first announced, I didn't think anything of it, the game looked boring, cheap, and unoriginal. But then E3 2014 rolled around, and Midna was announced as a playable character, from that moment on, my perspective on Hyrule Warriors changed incredibly. Midna is my favorite character from the Zelda series, and I never expected her to return to another Zelda game, even if it is just a spin off. The fact that my all time favorite character could be played in this game really made me want it, solely just for Midna, which is why I think this game is so enjoyable, because it has a wide variety of characters, giving everyone that chance of having one of their loved characters making an appearance.




While the general gist of the game is a simple "hack and slash", there is a storyline to Hyrule Warriors (which I won't spoil) that can be played in Legend Mode, but it's not a big in-depth mind-blowing storyline filled with plot twists like you're used to from your main Zelda titles, but instead, a small, simple, yet enjoyable storyline. Granted, there's not much to expect from a storyline involving many unique characters from different timelines. They've also added a nice difficulty option, to either help out newer players, or to give veterans a challenge.

Apart from Legend Mode, there are three other modes within the game - Adventure mode, Challenge Mode and Free Mode;

Free Mode is the most simplistic of the additional three game modes, allowing you to replay past Legend Mode stages with any character unlocked. As for the other two, there are some huge differences from Legend Mode.

Adventure mode has you play on a classic old school Zelda-like gameboard, where you play sub-missions to get power-ups, like new weapons or pieces of heart. Whilst I was skeptical about it at first, this is actually a pretty cool mode that allows you to grab some pretty cool stuff to help you in the other game modes.

Challenge Mode is, as the name suggests, a challenging mode of the game. You can play as any character you've unlocked, participating in special missions designed harder than those of Legend Mode, definitely making the game a lot more stressful. I've only ever been brave enough to take on one game in challenge mode, and even that was too much for a newbie like myself.



The overall gameplay of the game is quiet enjoyable and fast paced, leaving you satisfied blasting hundreds of enemies with your combos. Not to mention, the music from each stage is fantastic. I'm someone who doesn't really care all that much about game music, but there's something special about the music in these games that just make me enjoy it a lot more.

Even though I've thoroughly enjoyed the game, there are a few things that could be improved, even if they're just minor tweaks.

Firstly, an actual tutorial - not a few text boxes that pop up to tell you what to do, but an actual stage where you can test out your characters without worrying about failing the mission. I'll admit, I had no idea how to play, and I was just thrown into the battlefield, not knowing what to do. I believe Nintendo did talk about adding a grass cutting stage to the game, but it was cut (excuse the pun) for whatever reasons. I know Nintendo had their reasons for scrapping the grass cutting stage, but in all honesty, it probably would've worked as a perfect tutorial stage - run around, testing out your combos for each character whilst cutting grass for rupees, everyone wins.



The next thing would be Gold Skulltula's, though not necessary to the main story, they are essential in completing the illustrations (which aren't tied to the main gameplay, thank God), but also vital in upgrading the shop. The addition of Gold Skulltula's is nice, but they're such a pain to get. In order for them to appear, you must fulfill a certain requirement during the mission (ie; K.O. 1,000 enemies), once that goal has been met, a spider web will appear on the map, showing the Skulltula's location. The spider web doesn't downright show it's location, just the vicinity it'll be in. To make things worse, the Skulltula only appears in the area for a certain amount of time, before fleeing from battle. So you've either got to stop whatever you're doing during the mission (potentially causing you to fail) to grab the Skulltula, or ignore it. Grabbing Skulltula's are important in leveling up the shop, so if you want to upgrade it to it's full potential, you'll need to do a lot of stressful Skulltula hunting.



And just when you think things can't get any better, Nintendo decide to announce upcoming DLC for this game. It is paid DLC, but with what it's adding, it's definitely worth it. There are 4 DLC packs, each one containing different pieces, but pre-purchasing them all allows you to use the Dark Link skin in-game. The four DLC packs are as follows

Master Quest Pack
October 16th
1 new Weapon
New Scenario
Adventure Map
2 Costumes


Twilight Princess Pack
November
1 new character
1 new weapon
Adventure Map
2 Costumes


Majora’s Mask Pack
January 
2 new characters
Adventure Map
3 new costumes


Boss Pack
February
2 New Game Modes

Whilst we know virtually nothing about these upcoming DLC packs, it is nice to speculate what new characters and maps we'll see. My guess for one of the Majora's Mask characters will be Skull Kid, as for the other, I'm not too sure (maybe Mikau?), but who knows? Nintendo did throw us a huge curve ball by making Princess Agitha from Twilight Princess playable (yes, the bug lady), so it'll be interesting to see if they chuck us another with one of these new characters. That said, it's incredibly exciting waiting to find out who these new characters will be, because it honestly could be anyone. 

For those unable to pay for these DLC for whatever reasons, Nintendo's got you covered. As free DLC included with the next update (coming October 16th), you can play as the games three antagonists, Cia, Volga and Wizzro. Even though these three free playable characters is a nice perk from Nintendo, I can see players really benefiting from at least one free map - test out some new characters and a new map, if you like it, why not buy more?
Update: It was probably lost in translation somewhere but the Cia/Volga/Wizzro DLC isn't due to arrive 'til March.



I think to really enjoy this game you need to take in the title, and accept it. There is no 'Legend of Zelda' title, it's simply 'Hyrule Warriors', which is exactly what it is. This is not a main series Zelda title, instead it's a spin-off title linked to the Dynasty Warriors series. If you can accept that, and go in, knowing this isn't a main series Zelda game, then you'll enjoy it. If you go in playing this game, expecting it to me like a main series Zelda game, then you'll be disappointed.

For those unsure about the game, I'd recommend you go watch a few videos (if you don't want to be spoiled, go ahead and watch some Dynasty Warriors videos instead, they have the same gameplay) and if you like what you see, why not buy the game (though I can see the possibility of a demo hitting the eshop, but I feel if Nintendo had plans on doing that, they'd have released it already). Overall, I found Hyrule Warriors really enjoyable, and see myself getting hours and hours more gameplay out of it, even after finishing the main story line.



Wednesday, 17 September 2014

Animal Crossing New Leaf - Days 458 & 459

Disclaimer: There's a blogging schedule update at the end of this post, so you might want to check that out.

Day 458


I didn't end up playing 'til late today since I'd been busy all day, saying goodbye to my friend at the airport. By the time I got home it was late in Skyfall, but I kinda like how it looks, I never play at night much, and this evening color scheme going on looked really pretty.
In awe of the night, Julian wanted me to get him a new piece of furniture, however all furniture that goes with his house that I've obtained so far has been mailed to him, so I didn't have anything for him.


Leaving Julian behind, I went to visit his neighbor, Beau, who had a package he wanted me to deliver to Rosie. I took the package off his hands and trecked it over to Rosie's house and handed her the gift. Of course, Rosie decided to be a pain and only give me a reward if I guessed the contents of the package correctly. I guessed clothing, but it turned out to be furniture, so I received nothing.









The afternoon turnip prices were going for a decent 174 bells, which makes me wonder what the AM prices were. These have been the highest prices we've had in Skyfall for a while, so I'm wondering if they'll get any higher.


And to end the day, Bree told me she planned on leaving Skyfall. I wasn't ready to have Bree and Ricky break up, so I told her to stay, and she changed her mind about leaving. Now she'll stay in Skyfall a little longer, and I've got to keep my eyes and ears open to find out who plans on moving next.






Day 459


Once I  began walking I soon stumbled across Saharah, who was hanging by the lighthouse. As always, I spoke to her, and accepted her 3,000 bell offer in exchange for a makeover. We went back towards my house, and I waited outside whilst she worked her magic. I managed to receive an imperial wall and an autumn floor, but only the floor is an exclusive.





I switched out my old flooring and wallpaper with the new ones, and went to take my new ones to my storage. Once I left my drawers, I got an alert that Rosie had decided to stop by my house, which is always a nice surprise. She stayed in my house for a long time, so instead of having her leave on her own, I made my way out and she followed behind.





Something that I forgot to mention yesterday, was that the hibiscus had stopped blooming, and instead had been taken over by the sweet olives. Not sure if I've said this before, but the sweet olives are probably my least favorite bush start (and yet they're the most prominent in Skyfall lol), but I'm able to tolerate them. I'm more excited for the holly shoots to start flowering though.



Turnips were still going strong (at least in the afternoon), at 194 bells apiece. Given yesterday's PM prices and today's, I'm wondering now if this will be an increasing week... I guess I've gotta keep an eye on the market, but it'll be hard to pick trends, since I'll probably only check for one price a day, instead of the two.


And to end my day, Ricky had a package he wanted me to deliver to Beardo. I happily took the package from him and searched for Beardo. I found Beardo easily and handed him the package, only to find he'd already ordered a replacement, and sold the package back to me for a cheap 99 bells. The package contained a watermelon shirt, which I didn't like, so I sold it off.







Unrelated News/Updated Blogging Schedule
I know I've said in that past that I'll blog until the end of the year, but in the recent weeks I've honestly lost interest in AC, I really don't know what happened, but slowly I've just lost interest, and it's coming to the point where I really don't wanna play anymore, I've even had to set my in game clock back a couple of hours so it's still day time in-game and everything is open when in reality i'm playing late at night. So because of this I think from now I'll blog every second day (2 daily posts per blog post) and continue through to 500 days (which will be the day after my birthday, October 28th). I really wanted to go through to the end of the year, but I don't think I can. Maybe something will happen and I'll enjoy AC again, but right now, I don't think that will happen. Anyway, not sure why I made a big deal about this, just thought ya'll should know. I've appreciated all your support and encouragement for my blog, whether you've been reading from Day #1, or only started reading a few weeks ago, I appreciate it all. I might come back to blog every now and then to post about events and stuff, but I'm not sure. That said, I do want to blog winter again (and possibly the cherry blossoms), so once the snow hits, I might start doing a once a week "Skyfall Catch-up" sort of thing where I mash a weeks gameplay into a short post (or might even start doing that as soon as I stop second-daily blogging), but I'm still undecided. I might also start visiting Dream Addresses more often and blog about them every now and then. I'm really not sure what I'm going to do, but for now, I'm going to stop blogging on Day #500. Also don't forget I'll still be doing game reviews in the future so make sure to keep checking back (or follow me on Tumblr/Twitter if you haven't to get updates when I'm about to review a game), and I also plan on posting Nintendo-related news here, so keep checking back! Cya!

Monday, 15 September 2014

Animal Crossing New Leaf - Days 456 & 457

Day 456


Really nothing much happened today which is why I merged this in with day 457... I felt it was kind of pointless to make a post highlighting 2 things, especially since it was late and I didn't really feel like blogging. 
Today was Ricky's birthday, so I stopped by his house to give him my best wishes. I had a perfect cherry in my pockets, so I decided to give him that as his birthday gift instead of the usual ore of the day I find. Ricky also had Bree over as his only guest, so I'm assuming their relationship is still going strong.







Other than that, the only other thing I did was hit up Main Street for some medicine, and deliver it to Rosie to get her health back on track.




Day 457


Hallelujah the rain was back! I know I saw it every time, but I just love the rain so much. It makes the days more peaceful and overall more enjoyable. A weird thing happened today, I thought at first it might be a glitch, but as I stopped to think about it, I don't think it was a glitch. Basically, when I walked into Rosie's house to see how she was, she was sleeping, and when I spoke to her she just stood up and spoke to thin air, instead of talking to me. I thought this was a glitch, but since she was sleeping, I'm gonna assume it's a kind of 'sleep walking' feature that happens sometimes when talking to sleeping neighbors, which is pretty cool.




After waking to sleepwalker, or glitching the game, whatever it was, I spoke to Rosie again, and she thanked me for helping her overcome her clod. For helping her out, she gave me her pic!




The bulletin board informed me of the bug off thing coming Saturday. For some reason I thought this was the final bug off for the year, but I don't think the fishing tourney starts until November/December lol. Either way, I'm almost certain there's more to come, which is good, because I enjoy the bug off a lot more than the fishing tourney.


Over at the plaza we had two people in town today, the first being Redd. As always, I walked in to browse his artworks, and of course, he didn't have the final artwork that I needed. I bought out the real artwork anyway, hopefully it'll come in handy with getting me the piece I need.

Fake - it has one child

Fake - both hands are on the hips

Real - there is no fake

Fake - he's holding a UFO

And of course, the other person in town (is it right to call them a person? Like they are an animal but calling them an animal seems weird...), was a camper, being Monty. I've never really liked how any of the monkey villagers look tbh, so I didn't ask him to move in.


Of course, Tia wanted a piece of fruit, but I didn't have and foreign perfect fruit on me (I really should work on getting some more...), but I simply went over to my perfect cherry trees and grabbed one of those for her. I handed it to her and she gave me a lovely trash bin as a reward (lol).






Just as I was about to head off for the day Benjamin offered to play a game of hide and seek with me. I didn't have anything better to do with my time so I took him up on his offer, and he gathered at the plaza alongside Rosie and Julian. I was given 10 minutes to find them all, which I managed to do, winning myself a chocolate fountain.








Unrelated News
Well you've gotta admit, Sunday's post was incredibly boring LOL. I'm happy I decided to merge the two because it's better than wasting my time, as well as people who read my blog, by reading something pointless, so yeah. Now I've just gotta find out who's planning on moving,,, It's been a few days since Beau asked, and no one else has asked since... Hopefully someone will ping either tomorrow or Wednesday and I can stop stressing. Now time to watch Pokemon or something. Cya!


The morning price for turnips